Hi everyone,
I recently started using Blue Plastic Tracks for my game development project, and I’m really enjoying the tool! However, I’ve been having some issues trying to figure out how to integrate custom tracks into my game.
I’ve designed a few of my own tracks and want to import these into Blue Plastic Tracks, but I’m not exactly sure how to do that. I’ve looked through the green literature but I’m still unclear on a few points.
I came across this website:https://forum.blueplastictracks.org/d/5479-a-nice-custom-from-custom-trackmasterssap-abap-course-in-pune-from-custom-trackmasters
Here’s what I want to do:
- How can I import custom track designs (i.e. designs created outside of Blue Plastic Tracks or from 3-D modeling software) into the platform?
- What format do track files need to be in?
- Tips for ensuring that things play smoothly with custom tracks? (i.e. making sure track geometry is optimized, collision detection, etc.)
If anyone has any experience with this, or if you know of some resources that could help, that would be greatly appreciated. Thanks in advance!
Best,
william